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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for FConsoleVariableStringRef:Additional Inherited Members | |
Protected Member Functions inherited from FConsoleVariableExtendedData< FString > | |
| bool | TrackHistory (const TCHAR *InValue, EConsoleVariableFlags SetBy, FName Tag) |
| virtual SIZE_T | GetHistorySize () override |
| void | LogHistory (FOutputDevice &Ar) |
| bool | PreprocessSet (const TCHAR *InValue, EConsoleVariableFlags SetBy, FName Tag) |
| virtual void | Unset (EConsoleVariableFlags SetBy, FName Tag) override |
Protected Member Functions inherited from FConsoleVariableBase | |
| uint32 | GetShadowIndex () const |
Protected Attributes inherited from FConsoleVariableExtendedData< FString > | |
| FConsoleVariableHistory< FString > * | PriorityHistory |
Protected Attributes inherited from FConsoleVariableBase | |
| FString | Help |
| EConsoleVariableFlags | Flags |
| FConsoleVariableMulticastDelegate | OnChangedCallback |
| FDelegateHandle | LegacyDelegateHandle |
| bool | bWarnedAboutThreadSafety |
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inline |
Get the internal value as a bool, works on bools, ints and floats.
Implements IConsoleVariable.
Get the internal value as float (works on all types).
Implements IConsoleVariable.
Get the internal value as int (should not be used on strings).
Implements IConsoleVariable.
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inlinevirtual |
Get the internal value as string (works on all types).
Implements IConsoleVariable.
Reimplemented from IConsoleObject.
should only be called by the manager, needs to be implemented for each instance
Implements IConsoleObject.
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inlineoverridevirtual |
Set the internal value from the specified string.
| InValue | Internal Value to Set |
| Context | The ResolvedContext of the FSetContext |
Implements IConsoleVariable.