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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <D3D11RHIPrivate.h>
Inheritance diagram for FD3D11EventNodeFrame:Public Member Functions | |
| FD3D11EventNodeFrame (class FD3D11DynamicRHI *InRHI) | |
| ~FD3D11EventNodeFrame () | |
| virtual void | StartFrame () override |
| virtual void | EndFrame () override |
| virtual float | GetRootTimingResults () override |
| virtual void | LogDisjointQuery () override |
Public Attributes | |
| FD3D11BufferedGPUTiming | RootEventTiming |
| FD3D11DisjointTimeStampQuery | DisjointQuery |
An entire frame of perf event nodes, including ancillary timers.
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inline |
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inline |
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overridevirtual |
End this frame of per tracking, but do not block yet
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overridevirtual |
Calculates root timing base frequency (if needed by this RHI)
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overridevirtual |
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overridevirtual |
Start this frame of per tracking
| FD3D11DisjointTimeStampQuery FD3D11EventNodeFrame::DisjointQuery |
Disjoint query tracking whether the times reported by DumpEventTree are reliable.
| FD3D11BufferedGPUTiming FD3D11EventNodeFrame::RootEventTiming |
Timer tracking inclusive time spent in the root nodes.