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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for FFakeThread:Public Member Functions | |
| FFakeThread () | |
| virtual | ~FFakeThread () |
| virtual void | Tick () override |
| virtual void | SetThreadPriority (EThreadPriority NewPriority) override |
| virtual void | Suspend (bool bShouldPause) override |
| virtual bool | Kill (bool bShouldWait) override |
| virtual void | WaitForCompletion () override |
| virtual FRunnableThread::ThreadType | GetThreadType () const override |
| virtual bool | CreateInternal (FRunnable *InRunnable, const TCHAR *InThreadName, uint32 InStackSize, EThreadPriority InThreadPri, uint64 InThreadAffinityMask, EThreadCreateFlags InCreateFlags=EThreadCreateFlags::None) override |
Public Member Functions inherited from FRunnableThread | |
| virtual bool | SetThreadAffinity (const FThreadAffinity &Affinity) |
| const uint32 | GetThreadID () const |
| const FString & | GetThreadName () const |
| EThreadPriority | GetThreadPriority () const |
| CORE_API | FRunnableThread () |
| virtual CORE_API | ~FRunnableThread () |
Static Public Attributes | |
| static constexpr uint32 | FakeIdReservedBit = 1 << 31 |
Protected Attributes | |
| bool | bIsSuspended |
| FSingleThreadRunnable * | SingleThreadRunnable |
Protected Attributes inherited from FRunnableThread | |
| FString | ThreadName |
| FRunnable * | Runnable |
| FEvent * | ThreadInitSyncEvent |
| uint64 | ThreadAffinityMask |
| EThreadPriority | ThreadPriority |
| uint32 | ThreadID |
Additional Inherited Members | |
Public Types inherited from FRunnableThread | |
| enum class | ThreadType { Real , Fake , Forkable } |
Static Public Member Functions inherited from FRunnableThread | |
| static CORE_API uint32 | GetTlsSlot () |
| static CORE_API FRunnableThread * | Create (class FRunnable *InRunnable, const TCHAR *ThreadName, uint32 InStackSize=0, EThreadPriority InThreadPri=TPri_Normal, uint64 InThreadAffinityMask=FPlatformAffinity::GetNoAffinityMask(), EThreadCreateFlags InCreateFlags=EThreadCreateFlags::None) |
| static FRunnableThread * | GetRunnableThread () |
Protected Member Functions inherited from FRunnableThread | |
| CORE_API void | SetTls () |
| CORE_API void | FreeTls () |
Fake thread created when multi-threading is disabled.
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inline |
Constructor.
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inlinevirtual |
Virtual destructor.
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inlineoverridevirtual |
Creates the thread with the specified stack size and thread priority.
| InRunnable | The runnable object to execute |
| ThreadName | Name of the thread |
| InStackSize | The size of the stack to create. 0 means use the current thread's stack size |
| InThreadPri | Tells the thread whether it needs to adjust its priority or not. Defaults to normal priority |
Implements FRunnableThread.
Reimplemented in FForkableThread.
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inlineoverridevirtual |
Returns the type of thread this is
Reimplemented from FRunnableThread.
Reimplemented in FForkableThread.
Tells the thread to exit. If the caller needs to know when the thread has exited, it should use the bShouldWait value. It's highly recommended not to kill the thread without waiting for it. Having a thread forcibly destroyed can cause leaks and deadlocks.
The kill method is calling Stop() on the runnable to kill the thread gracefully.
| bShouldWait | If true, the call will wait infinitely for the thread to exit. |
Implements FRunnableThread.
Reimplemented in FForkableThread.
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inlineoverridevirtual |
Changes the thread priority of the currently running thread
| NewPriority | The thread priority to change to |
Implements FRunnableThread.
Reimplemented in FForkableThread.
Tells the thread to either pause execution or resume depending on the passed in value.
| bShouldPause | Whether to pause the thread (true) or resume (false) |
Implements FRunnableThread.
Reimplemented in FForkableThread.
Halts the caller until this thread is has completed its work.
Implements FRunnableThread.
Reimplemented in FForkableThread.
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protected |
Thread is suspended.
Use the MSB as a mask to prevent clashes between kernel assigned thread ids and fake thread ids
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protected |
Runnable object associated with this thread.