UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FFloatParameterProxyChange Class Reference
+ Inheritance diagram for FFloatParameterProxyChange:

Public Member Functions

virtual void Apply (UObject *Object) override
 
virtual void Revert (UObject *Object) override
 
virtual FString ToString () const override
 
- Public Member Functions inherited from FCommandChange
virtual EChangeStyle GetChangeType () final
 
virtual TUniquePtr< FChangeExecute (UObject *Object) final
 
- Public Member Functions inherited from FChange
virtual bool HasExpired (UObject *Object) const
 
virtual void AddReferencedObjects (FReferenceCollector &Collector)
 
virtual CORE_API void PrintToLog (FFeedbackContext &FeedbackContext, const int32 IndentLevel=0)
 
virtual SIZE_T GetSize () const
 
virtual ~FChange ()
 

Public Attributes

FGizmoFloatParameterChange To
 
FGizmoFloatParameterChange From
 

Additional Inherited Members

- Public Types inherited from FChange
enum class  EChangeStyle { InPlaceSwap , CommandPattern }
 
- Protected Member Functions inherited from FChange
 FChange ()
 

Detailed Description

FFloatParameterProxyChange tracks a change to the base transform for a FloatParameter

Member Function Documentation

◆ Apply()

virtual void FFloatParameterProxyChange::Apply ( UObject Object)
inlineoverridevirtual

Makes the change to the object

Implements FChange.

◆ Revert()

virtual void FFloatParameterProxyChange::Revert ( UObject Object)
inlineoverridevirtual

Reverts change to the object

Implements FChange.

◆ ToString()

virtual FString FFloatParameterProxyChange::ToString ( ) const
inlineoverridevirtual

Describes this change (for debugging)

Reimplemented from FToolCommandChange.

Member Data Documentation

◆ From

FGizmoFloatParameterChange FFloatParameterProxyChange::From

◆ To

FGizmoFloatParameterChange FFloatParameterProxyChange::To

The documentation for this class was generated from the following file: