UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FToolCommandChange Class Reference

#include <InteractiveToolChange.h>

+ Inheritance diagram for FToolCommandChange:

Public Member Functions

virtual FString ToString () const override
 
- Public Member Functions inherited from FCommandChange
virtual EChangeStyle GetChangeType () final
 
virtual TUniquePtr< FChangeExecute (UObject *Object) final
 
- Public Member Functions inherited from FChange
virtual void Apply (UObject *Object)=0
 
virtual void Revert (UObject *Object)=0
 
virtual bool HasExpired (UObject *Object) const
 
virtual void AddReferencedObjects (FReferenceCollector &Collector)
 
virtual CORE_API void PrintToLog (FFeedbackContext &FeedbackContext, const int32 IndentLevel=0)
 
virtual SIZE_T GetSize () const
 
virtual ~FChange ()
 

Additional Inherited Members

- Public Types inherited from FChange
enum class  EChangeStyle { InPlaceSwap , CommandPattern }
 
- Protected Member Functions inherited from FChange
 FChange ()
 

Detailed Description

FToolCommandChange is a base class for command changes used by the Tools Framework.

Member Function Documentation

◆ ToString()


The documentation for this class was generated from the following file: