UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMeshReplacementChange Class Reference

#include <MeshReplacementChange.h>

+ Inheritance diagram for FMeshReplacementChange:

Public Member Functions

GEOMETRYFRAMEWORK_API FMeshReplacementChange ()
 
GEOMETRYFRAMEWORK_API FMeshReplacementChange (TSharedPtr< const FDynamicMesh3, ESPMode::ThreadSafe > Before, TSharedPtr< const FDynamicMesh3, ESPMode::ThreadSafe > After)
 
const TSharedPtr< const FDynamicMesh3, ESPMode::ThreadSafe > & GetMesh (bool bRevert) const
 
virtual GEOMETRYFRAMEWORK_API void Apply (UObject *Object) override
 
virtual GEOMETRYFRAMEWORK_API void Revert (UObject *Object) override
 
virtual GEOMETRYFRAMEWORK_API void ProcessChangeVertices (const UE::Geometry::FDynamicMesh3 *ChangedMesh, TFunctionRef< void(TConstArrayView< int32 >)> ProcessFn, bool bRevert) const override
 
virtual GEOMETRYFRAMEWORK_API FString ToString () const override
 
- Public Member Functions inherited from FCommandChange
virtual EChangeStyle GetChangeType () final
 
virtual TUniquePtr< FChangeExecute (UObject *Object) final
 
- Public Member Functions inherited from FChange
virtual bool HasExpired (UObject *Object) const
 
virtual void AddReferencedObjects (FReferenceCollector &Collector)
 
virtual CORE_API void PrintToLog (FFeedbackContext &FeedbackContext, const int32 IndentLevel=0)
 
virtual SIZE_T GetSize () const
 
virtual ~FChange ()
 

Public Attributes

TFunction< void(FMeshReplacementChange *, UObject *, bool)> OnChangeAppliedFunc
 

Additional Inherited Members

- Public Types inherited from FChange
enum class  EChangeStyle { InPlaceSwap , CommandPattern }
 
- Protected Member Functions inherited from FChange
 FChange ()
 

Detailed Description

FMeshReplacementChange represents an undoable complete change to a FDynamicMesh3. Currently only valid to call Apply/Revert when the Object is a UDynamicMeshComponent

Constructor & Destructor Documentation

◆ FMeshReplacementChange() [1/2]

FMeshReplacementChange::FMeshReplacementChange ( )

◆ FMeshReplacementChange() [2/2]

GEOMETRYFRAMEWORK_API FMeshReplacementChange::FMeshReplacementChange ( TSharedPtr< const FDynamicMesh3, ESPMode::ThreadSafe Before,
TSharedPtr< const FDynamicMesh3, ESPMode::ThreadSafe After 
)

Member Function Documentation

◆ Apply()

void FMeshReplacementChange::Apply ( UObject Object)
overridevirtual

Makes the change to the object

Implements FChange.

◆ GetMesh()

const TSharedPtr< const FDynamicMesh3, ESPMode::ThreadSafe > & FMeshReplacementChange::GetMesh ( bool  bRevert) const
inline

◆ ProcessChangeVertices()

void FMeshReplacementChange::ProcessChangeVertices ( const UE::Geometry::FDynamicMesh3 ChangedMesh,
TFunctionRef< void(TConstArrayView< int32 >)>  ProcessFn,
bool  bRevert 
) const
overridevirtual

FRegionMeshChangeBase API – passes all mesh vertex IDs as an array to the ProcessFn lambda

Implements FMeshRegionChangeBase.

◆ Revert()

void FMeshReplacementChange::Revert ( UObject Object)
overridevirtual

Reverts change to the object

Implements FChange.

◆ ToString()

FString FMeshReplacementChange::ToString ( ) const
overridevirtual

Describes this change (for debugging)

Reimplemented from FToolCommandChange.

Member Data Documentation

◆ OnChangeAppliedFunc

TFunction<void(FMeshReplacementChange*, UObject*, bool)> FMeshReplacementChange::OnChangeAppliedFunc

This function is called on Apply and Revert (last argument is true on Apply)


The documentation for this class was generated from the following files: