UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGlobalDistanceFieldClipmap Class Reference

#include <SceneRendering.h>

Public Attributes

FBox Bounds
 
FVector ScrollOffset
 
EGlobalSDFFullRecaptureReason FullRecaptureReason = EGlobalSDFFullRecaptureReason::None
 
TArray< FClipmapUpdateBounds, TInlineAllocator< 64 > > UpdateBounds
 

Member Data Documentation

◆ Bounds

FBox FGlobalDistanceFieldClipmap::Bounds

World space bounds.

◆ FullRecaptureReason

EGlobalSDFFullRecaptureReason FGlobalDistanceFieldClipmap::FullRecaptureReason = EGlobalSDFFullRecaptureReason::None

◆ ScrollOffset

FVector FGlobalDistanceFieldClipmap::ScrollOffset

Offset applied to UVs so that only new or dirty areas of the volume texture have to be updated.

◆ UpdateBounds

TArray<FClipmapUpdateBounds, TInlineAllocator<64> > FGlobalDistanceFieldClipmap::UpdateBounds

The documentation for this class was generated from the following file: