UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FHitProxyShaderElementData Class Reference
+ Inheritance diagram for FHitProxyShaderElementData:

Public Member Functions

 FHitProxyShaderElementData (FHitProxyId InBatchHitProxyId)
 
- Public Member Functions inherited from FMeshMaterialShaderElementData
RENDERER_API void InitializeMeshMaterialData ()
 
RENDERER_API void InitializeMeshMaterialData (const FSceneView *SceneView, const FPrimitiveSceneProxy *RESTRICT PrimitiveSceneProxy, const FMeshBatch &RESTRICT MeshBatch, int32 StaticMeshId, bool bAllowStencilDither)
 
RENDERER_API void InitializeMeshMaterialData (const FSceneView *SceneView, const FPrimitiveSceneProxy *RESTRICT PrimitiveSceneProxy, int32 StaticMeshId, bool bDitheredLODTransition, bool bAllowStencilDither)
 

Public Attributes

FHitProxyId BatchHitProxyId
 
- Public Attributes inherited from FMeshMaterialShaderElementData
FRHIUniformBufferFadeUniformBuffer = nullptr
 
FRHIUniformBufferDitherUniformBuffer = nullptr
 

Constructor & Destructor Documentation

◆ FHitProxyShaderElementData()

FHitProxyShaderElementData::FHitProxyShaderElementData ( FHitProxyId  InBatchHitProxyId)
inline

Member Data Documentation

◆ BatchHitProxyId

FHitProxyId FHitProxyShaderElementData::BatchHitProxyId

The documentation for this class was generated from the following file: