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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <InstancedSkinnedMeshComponentHelper.h>
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| template<class T , bool bSupportHitProxies = true> | |
| static FInstanceDataManagerSourceDataDesc | GetComponentDesc (T &InComponent, EShaderPlatform ShaderPlatform) |
| template<class T > | |
| static FBoxSphereBounds | CalcBounds (const T &InComponent, const FTransform &LocalToWorld) |
| template<class T > | |
| static FSkeletalMeshObject * | CreateMeshObject (const T &InComponent, const FInstancedSkinnedMeshSceneProxyDesc &InSceneProxyDesc) |
| template<class T > | |
| static bool | IsEnabled (const T &InComponent) |
| template<class T > | |
| static FPrimitiveSceneProxy * | CreateSceneProxy (const T &InComponent, const FInstancedSkinnedMeshSceneProxyDesc &Desc) |
Helper class used to share implementation for different InstancedSkinnedMeshComponent types
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