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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <InstancedSkinnedMeshSceneProxyDesc.h>
Inheritance diagram for FInstancedSkinnedMeshSceneProxyDesc:Static Public Member Functions | |
| static ENGINE_API FSkeletalMeshObject * | CreateMeshObject (const FInstancedSkinnedMeshSceneProxyDesc &Desc, FSkeletalMeshRenderData *InRenderData, ERHIFeatureLevel::Type InFeatureLevel) |
| static ENGINE_API FPrimitiveSceneProxy * | CreateSceneProxy (const FInstancedSkinnedMeshSceneProxyDesc &Desc, bool bHideSkin, bool bShouldNaniteSkin, bool bIsEnabled, int32 MinLODIndex) |
Static Public Member Functions inherited from FSkinnedMeshSceneProxyDesc | |
| static ENGINE_API FSkeletalMeshObject * | CreateMeshObject (const FSkinnedMeshSceneProxyDesc &Desc) |
| static ENGINE_API FPrimitiveSceneProxy * | CreateSceneProxy (const FSkinnedMeshSceneProxyDesc &Desc, bool bHideSkin, int32 MinLODIndex) |
| FInstancedSkinnedMeshSceneProxyDesc::FInstancedSkinnedMeshSceneProxyDesc | ( | const UInstancedSkinnedMeshComponent * | InComponent | ) |
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| void FInstancedSkinnedMeshSceneProxyDesc::InitializeFromInstancedSkinnedMeshComponent | ( | const UInstancedSkinnedMeshComponent * | InComponent | ) |
| float FInstancedSkinnedMeshSceneProxyDesc::AnimationMinScreenSize = 0.0f |
| TSharedPtr<FInstanceDataSceneProxy, ESPMode::ThreadSafe> FInstancedSkinnedMeshSceneProxyDesc::InstanceDataSceneProxy |
| int32 FInstancedSkinnedMeshSceneProxyDesc::InstanceEndCullDistance = 0 |
| int32 FInstancedSkinnedMeshSceneProxyDesc::InstanceMinDrawDistance = 0 |
| int32 FInstancedSkinnedMeshSceneProxyDesc::InstanceStartCullDistance = 0 |
| TObjectPtr<class UTransformProviderData> FInstancedSkinnedMeshSceneProxyDesc::TransformProvider |