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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "BoneContainer.h"#include "Components.h"#include "CoreMinimal.h"#include "Engine/EngineTypes.h"#include "UObject/PerPlatformProperties.h"#include "SkeletalMeshReductionSettings.h"#include "Animation/SkeletalMeshVertexAttribute.h"#include "SkinnedAssetCommon.generated.h"Go to the source code of this file.
Classes | |
| struct | FSectionReference |
| struct | FMorphTargetImportedSourceFileInfo |
| struct | FSkeletalMeshLODInfo |
| struct | FSkeletalMaterial |
Enumerations | |
| enum class | ESkinCacheUsage : uint8 { Auto = 0 , Disabled = uint8(-1) , Enabled = 1 } |
| enum class | ESkinCacheDefaultBehavior : uint8 { Exclusive = 0 , Inclusive = 1 } |
Functions | |
| DECLARE_CYCLE_STAT_EXTERN (TEXT("Cloth Total"), STAT_ClothTotalTime, STATGROUP_Physics, ENGINE_API) | |
| DECLARE_CYCLE_STAT_EXTERN (TEXT("Cloth Writeback"), STAT_ClothWriteback, STATGROUP_Physics, ENGINE_API) | |
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strong |
| DECLARE_CYCLE_STAT_EXTERN | ( | TEXT("Cloth Total") | , |
| STAT_ClothTotalTime | , | ||
| STATGROUP_Physics | , | ||
| ENGINE_API | |||
| ) |
| DECLARE_CYCLE_STAT_EXTERN | ( | TEXT("Cloth Writeback") | , |
| STAT_ClothWriteback | , | ||
| STATGROUP_Physics | , | ||
| ENGINE_API | |||
| ) |