#include <LayoutUV.h>
◆ FLayoutUV()
| FLayoutUV::FLayoutUV |
( |
IMeshView & |
InMeshView | ) |
|
◆ CommitPackedUVs()
| void FLayoutUV::CommitPackedUVs |
( |
| ) |
|
◆ FindBestPacking()
| bool FLayoutUV::FindBestPacking |
( |
uint32 |
InTextureResolution | ) |
|
◆ FindCharts()
◆ LogStats()
| void FLayoutUV::LogStats |
( |
| ) |
|
|
static |
◆ ResetStats()
| void FLayoutUV::ResetStats |
( |
| ) |
|
|
static |
◆ SetVersion()
The documentation for this class was generated from the following files:
- Engine/Source/Runtime/MeshUtilitiesCommon/Public/LayoutUV.h
- Engine/Source/Runtime/MeshUtilitiesCommon/Private/LayoutUV.cpp