UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLegacyLightMap1D Class Reference

#include <LightMap.h>

+ Inheritance diagram for FLegacyLightMap1D:

Public Member Functions

 FLegacyLightMap1D ()
 
virtual void Serialize (FArchive &Ar)
 
virtual FLightMapInteraction GetInteraction (ERHIFeatureLevel::Type InFeatureLevel) const
 
- Public Member Functions inherited from FLightMap
ENGINE_API FLightMap ()
 
virtual ~FLightMap ()
 
bool ContainsLight (const FGuid &LightGuid) const
 
virtual void AddReferencedObjects (FReferenceCollector &Collector)
 
virtual FShadowMapInteraction GetShadowInteraction (ERHIFeatureLevel::Type InFeatureLevel) const
 
virtual FLightMap2DGetLightMap2D ()
 
virtual const FLightMap2DGetLightMap2D () const
 
void AddRef ()
 
void Release ()
 
bool AllowsHighQualityLightmaps () const
 

Additional Inherited Members

- Public Types inherited from FLightMap
enum  { LMT_None = 0 , LMT_1D = 1 , LMT_2D = 2 }
 
- Public Attributes inherited from FLightMap
TArray< FGuidLightGuids
 
- Protected Member Functions inherited from FLightMap
virtual ENGINE_API void Cleanup ()
 
- Protected Attributes inherited from FLightMap
bool bAllowHighQualityLightMaps
 

Detailed Description

A 1D array of incident lighting data.

Constructor & Destructor Documentation

◆ FLegacyLightMap1D()

FLegacyLightMap1D::FLegacyLightMap1D ( )
inline

Member Function Documentation

◆ GetInteraction()

virtual FLightMapInteraction FLegacyLightMap1D::GetInteraction ( ERHIFeatureLevel::Type  InFeatureLevel) const
inlinevirtual

Implements FLightMap.

◆ Serialize()

void FLegacyLightMap1D::Serialize ( FArchive Ar)
virtual

Reimplemented from FLightMap.


The documentation for this class was generated from the following files: