UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLightMapData2D Class Reference

#include <LightMap.h>

Public Member Functions

 FLightMapData2D (uint32 InSizeX, uint32 InSizeY)
 
const FLightSampleoperator() (uint32 X, uint32 Y) const
 
FLightSampleoperator() (uint32 X, uint32 Y)
 
uint32 GetSizeX () const
 
uint32 GetSizeY () const
 

Public Attributes

TArray< FGuidLightGuids
 

Detailed Description

The raw data which is used to construct a 2D light-map.

Constructor & Destructor Documentation

◆ FLightMapData2D()

FLightMapData2D::FLightMapData2D ( uint32  InSizeX,
uint32  InSizeY 
)
inline

Minimal initialization constructor.

Member Function Documentation

◆ GetSizeX()

uint32 FLightMapData2D::GetSizeX ( ) const
inline

◆ GetSizeY()

uint32 FLightMapData2D::GetSizeY ( ) const
inline

◆ operator()() [1/2]

FLightSample & FLightMapData2D::operator() ( uint32  X,
uint32  Y 
)
inline

◆ operator()() [2/2]

const FLightSample & FLightMapData2D::operator() ( uint32  X,
uint32  Y 
) const
inline

Member Data Documentation

◆ LightGuids

TArray<FGuid> FLightMapData2D::LightGuids

The GUIDs of lights which this light-map stores.


The documentation for this class was generated from the following file: