UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLumenFrontLayerTranslucency Class Reference

#include <LumenFrontLayerTranslucency.h>

Public Attributes

FRDGTextureRef Radiance = nullptr
 
FRDGTextureRef Normal = nullptr
 
FRDGTextureRef SceneDepth = nullptr
 
bool bEnabled = false
 
float RelativeDepthThreshold = 0.0f
 

Member Data Documentation

◆ bEnabled

bool FLumenFrontLayerTranslucency::bEnabled = false

◆ Normal

FRDGTextureRef FLumenFrontLayerTranslucency::Normal = nullptr

◆ Radiance

FRDGTextureRef FLumenFrontLayerTranslucency::Radiance = nullptr

◆ RelativeDepthThreshold

float FLumenFrontLayerTranslucency::RelativeDepthThreshold = 0.0f

◆ SceneDepth

FRDGTextureRef FLumenFrontLayerTranslucency::SceneDepth = nullptr

The documentation for this class was generated from the following file: