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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LumenFrontLayerTranslucency.h>
Public Attributes | |
| FRDGTextureRef | Radiance = nullptr |
| FRDGTextureRef | Normal = nullptr |
| FRDGTextureRef | SceneDepth = nullptr |
| bool | bEnabled = false |
| float | RelativeDepthThreshold = 0.0f |
| FRDGTextureRef FLumenFrontLayerTranslucency::Normal = nullptr |
| FRDGTextureRef FLumenFrontLayerTranslucency::Radiance = nullptr |
| float FLumenFrontLayerTranslucency::RelativeDepthThreshold = 0.0f |
| FRDGTextureRef FLumenFrontLayerTranslucency::SceneDepth = nullptr |