#include <MaterialUniformExpressions.h>
◆ FMaterialUniformExpressionGenericConstant() [1/2]
| FMaterialUniformExpressionGenericConstant::FMaterialUniformExpressionGenericConstant |
( |
| ) |
|
|
inline |
◆ FMaterialUniformExpressionGenericConstant() [2/2]
| FMaterialUniformExpressionGenericConstant::FMaterialUniformExpressionGenericConstant |
( |
const UE::Shader::FValue & |
InValue | ) |
|
|
inline |
◆ GetNumberValue()
◆ IsConstant()
| virtual bool FMaterialUniformExpressionGenericConstant::IsConstant |
( |
| ) |
const |
|
inlinevirtual |
◆ IsIdentical()
◆ WriteNumberOpcodes()
The documentation for this class was generated from the following file: