#include <MeshElementContainer.h>
This is a wrapper for a FMeshElementChannels. It holds a TUniquePtr pointing to the actual FMeshElementChannels, so that its address is constant and can be cached.
◆ FMeshElementTypeWrapper() [1/3]
| FMeshElementTypeWrapper::FMeshElementTypeWrapper |
( |
const int32 |
NumberOfChannels = 1 | ) |
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inlineexplicit |
Default constructor - construct a MeshElementType, optionally with more than one channel
◆ FMeshElementTypeWrapper() [2/3]
Copy constructor - make a deep copy of the MeshElementType through the TUniquePtr
◆ FMeshElementTypeWrapper() [3/3]
◆ Get() [1/2]
◆ Get() [2/2]
◆ operator*() [1/2]
◆ operator*() [2/2]
◆ operator->() [1/2]
◆ operator->() [2/2]
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ operator<<
The documentation for this class was generated from the following file: