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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MetalBuffer.h>
Classes | |
| struct | Descriptor |
Public Member Functions | |
| FMetalTexturePool (FCriticalSection &PoolMutex) | |
| ~FMetalTexturePool () | |
| MTLTexturePtr | CreateTexture (FMetalDevice &Device, MTL::TextureDescriptor *Desc) |
| void | ReleaseTexture (MTLTexturePtr Texture) |
| void | Drain (bool const bForce) |
| FMetalTexturePool::FMetalTexturePool | ( | FCriticalSection & | PoolMutex | ) |
| FMetalTexturePool::~FMetalTexturePool | ( | ) |
| MTLTexturePtr FMetalTexturePool::CreateTexture | ( | FMetalDevice & | Device, |
| MTL::TextureDescriptor * | Desc | ||
| ) |
FString([Desc.GetPtr() description])
| void FMetalTexturePool::ReleaseTexture | ( | MTLTexturePtr | Texture | ) |