UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FObjectCacheContextScope Class Reference

#include <ObjectCacheContext.h>

Public Member Functions

ENGINE_API FObjectCacheContextScope ()
 
ENGINE_API ~FObjectCacheContextScope ()
 
ENGINE_API FObjectCacheContextGetContext ()
 

Detailed Description

A scope that can be used to maintain a FObjectCacheContext active until the scope is destroyed. Should only be used during short periods when there is no new objects created and no object dependency changes. (i.e. Scene update after asset compilation).

Constructor & Destructor Documentation

◆ FObjectCacheContextScope()

FObjectCacheContextScope::FObjectCacheContextScope ( )

◆ ~FObjectCacheContextScope()

FObjectCacheContextScope::~FObjectCacheContextScope ( )

Member Function Documentation

◆ GetContext()

FObjectCacheContext & FObjectCacheContextScope::GetContext ( )

The documentation for this class was generated from the following files: