UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FOpenGLStagingBuffer Class Referencefinal

#include <OpenGLResources.h>

+ Inheritance diagram for FOpenGLStagingBuffer:

Public Member Functions

 FOpenGLStagingBuffer ()
 
 ~FOpenGLStagingBuffer () override
 
voidLock (uint32 Offset, uint32 NumBytes) override
 
void Unlock () override
 
uint64 GetGPUSizeBytes () const override
 
- Public Member Functions inherited from FRHIStagingBuffer
 FRHIStagingBuffer ()
 
virtual ~FRHIStagingBuffer ()
 
- Public Member Functions inherited from FRHIResource
RHI_API FRHIResource (ERHIResourceType InResourceType)
 
uint32 AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 
bool IsValid () const
 
void DisableLifetimeExtension ()
 
ERHIResourceType GetType () const
 
FName GetOwnerName () const
 
void SetOwnerName (FName InOwnerName)
 

Friends

class FOpenGLDynamicRHI
 

Additional Inherited Members

- Protected Member Functions inherited from FRHIResource
virtual RHI_API ~FRHIResource ()
 
- Protected Attributes inherited from FRHIStagingBuffer
bool bIsLocked
 

Constructor & Destructor Documentation

◆ FOpenGLStagingBuffer()

FOpenGLStagingBuffer::FOpenGLStagingBuffer ( )
inline

◆ ~FOpenGLStagingBuffer()

FOpenGLStagingBuffer::~FOpenGLStagingBuffer ( )
override

Member Function Documentation

◆ GetGPUSizeBytes()

uint64 FOpenGLStagingBuffer::GetGPUSizeBytes ( ) const
inlineoverridevirtual

Reimplemented from FRHIStagingBuffer.

◆ Lock()

void * FOpenGLStagingBuffer::Lock ( uint32  Offset,
uint32  NumBytes 
)
overridevirtual

Implements FRHIStagingBuffer.

◆ Unlock()

void FOpenGLStagingBuffer::Unlock ( )
overridevirtual

Implements FRHIStagingBuffer.

Friends And Related Symbol Documentation

◆ FOpenGLDynamicRHI

friend class FOpenGLDynamicRHI
friend

The documentation for this class was generated from the following files: