UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRHIStagingBuffer Class Referenceabstract

#include <RHIResources.h>

+ Inheritance diagram for FRHIStagingBuffer:

Public Member Functions

 FRHIStagingBuffer ()
 
virtual ~FRHIStagingBuffer ()
 
virtual voidLock (uint32 Offset, uint32 NumBytes)=0
 
virtual void Unlock ()=0
 
virtual uint64 GetGPUSizeBytes () const
 
- Public Member Functions inherited from FRHIResource
RHI_API FRHIResource (ERHIResourceType InResourceType)
 
uint32 AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 
bool IsValid () const
 
void DisableLifetimeExtension ()
 
ERHIResourceType GetType () const
 
FName GetOwnerName () const
 
void SetOwnerName (FName InOwnerName)
 

Protected Attributes

bool bIsLocked
 

Additional Inherited Members

- Protected Member Functions inherited from FRHIResource
virtual RHI_API ~FRHIResource ()
 

Constructor & Destructor Documentation

◆ FRHIStagingBuffer()

FRHIStagingBuffer::FRHIStagingBuffer ( )
inline

◆ ~FRHIStagingBuffer()

virtual FRHIStagingBuffer::~FRHIStagingBuffer ( )
inlinevirtual

Member Function Documentation

◆ GetGPUSizeBytes()

virtual uint64 FRHIStagingBuffer::GetGPUSizeBytes ( ) const
inlinevirtual

◆ Lock()

virtual void * FRHIStagingBuffer::Lock ( uint32  Offset,
uint32  NumBytes 
)
pure virtual

◆ Unlock()

Member Data Documentation

◆ bIsLocked

bool FRHIStagingBuffer::bIsLocked
protected

The documentation for this class was generated from the following file: