UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FParticleManagerFinalizeTask Class Reference

Public Member Functions

 FParticleManagerFinalizeTask (FParticleSystemWorldManager *InOwner, FPSCManagerAsyncTickBatch &InPSCsToFinalize)
 
FORCEINLINE TStatId GetStatId () const
 
ENamedThreads::Type GetDesiredThread ()
 
void DoTask (ENamedThreads::Type CurrentThread, const FGraphEventRef &MyCompletionGraphEvent)
 

Static Public Member Functions

static ESubsequentsMode::Type GetSubsequentsMode ()
 

Constructor & Destructor Documentation

◆ FParticleManagerFinalizeTask()

FParticleManagerFinalizeTask::FParticleManagerFinalizeTask ( FParticleSystemWorldManager InOwner,
FPSCManagerAsyncTickBatch InPSCsToFinalize 
)
inline

Member Function Documentation

◆ DoTask()

void FParticleManagerFinalizeTask::DoTask ( ENamedThreads::Type  CurrentThread,
const FGraphEventRef MyCompletionGraphEvent 
)
inline

◆ GetDesiredThread()

ENamedThreads::Type FParticleManagerFinalizeTask::GetDesiredThread ( )
inline

◆ GetStatId()

FORCEINLINE TStatId FParticleManagerFinalizeTask::GetStatId ( ) const
inline

◆ GetSubsequentsMode()

static ESubsequentsMode::Type FParticleManagerFinalizeTask::GetSubsequentsMode ( )
inlinestatic

The documentation for this class was generated from the following file: