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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <RenderGraphPass.h>
Public Member Functions | |
| FRDGBarrierBatchEnd (FRDGPass *InPass, ERDGBarrierLocation InBarrierLocation) | |
| RENDERCORE_API void | AddDependency (FRDGBarrierBatchBegin *BeginBatch) |
| RENDERCORE_API void | Submit (FRHIComputeCommandList &RHICmdList, ERHIPipeline Pipeline) |
| void | Reserve (uint32 TransitionBatchCount) |
| RENDERCORE_API FRDGBarrierBatchEndId | GetId () const |
| RENDERCORE_API bool | IsPairedWith (const FRDGBarrierBatchBegin &BeginBatch) const |
Friends | |
| class | FRDGBarrierBatchBegin |
| class | FRDGBarrierValidation |
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inline |
| void FRDGBarrierBatchEnd::AddDependency | ( | FRDGBarrierBatchBegin * | BeginBatch | ) |
Inserts a dependency on a begin batch. A begin batch can be inserted into more than one end batch.
| FRDGBarrierBatchEndId FRDGBarrierBatchEnd::GetId | ( | ) | const |
| bool FRDGBarrierBatchEnd::IsPairedWith | ( | const FRDGBarrierBatchBegin & | BeginBatch | ) | const |
| void FRDGBarrierBatchEnd::Submit | ( | FRHIComputeCommandList & | RHICmdList, |
| ERHIPipeline | Pipeline | ||
| ) |
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friend |
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friend |