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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <RenderGraphValidation.h>
Public Member Functions | |
| FRDGBarrierValidation (const FRDGPassRegistry *InPasses, const FRDGEventName &InGraphName) | |
| FRDGBarrierValidation (const FRDGBarrierValidation &)=delete | |
| void | ValidateBarrierBatchBegin (const FRDGPass *Pass, const FRDGBarrierBatchBegin &Batch) |
| void | ValidateBarrierBatchEnd (const FRDGPass *Pass, const FRDGBarrierBatchEnd &Batch) |
This class validates and logs barriers submitted by the graph.
| FRDGBarrierValidation::FRDGBarrierValidation | ( | const FRDGPassRegistry * | InPasses, |
| const FRDGEventName & | InGraphName | ||
| ) |
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delete |
| void FRDGBarrierValidation::ValidateBarrierBatchBegin | ( | const FRDGPass * | Pass, |
| const FRDGBarrierBatchBegin & | Batch | ||
| ) |
Validates a begin barrier batch just prior to submission to the command list.
| void FRDGBarrierValidation::ValidateBarrierBatchEnd | ( | const FRDGPass * | Pass, |
| const FRDGBarrierBatchEnd & | Batch | ||
| ) |
Validates an end barrier batch just prior to submission to the command list.