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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <UnifiedBuffer.h>
Inheritance diagram for FRDGScatterUploader:Public Member Functions | |
| RENDERCORE_API void | Lock (FRHICommandListBase &RHICmdList) |
| RENDERCORE_API void | Unlock (FRHICommandListBase &RHICmdList) |
| FRDGViewableResource * | GetDstResource () const |
Public Member Functions inherited from FRDGScatterUploadBase | |
| void | Add (TArrayView< const uint32 > ElementScatterOffsets) |
| void | Add (uint32 Index, const void *Data, uint32 Num=1) |
| void * | Add_GetRef (uint32 Index, uint32 Num=1) |
| template<typename T > | |
| TArrayView< T > | Add_GetRef (uint32 Index, uint32 Num=1) |
| void * | Set_GetRef (uint32 ElementIndex, uint32 ElementScatterOffset, uint32 Num=1) |
| template<typename T > | |
| TArrayView< T > | Set_GetRef (uint32 Index, uint32 ElementScatterOffset, uint32 Num=1) |
| void * | GetRef (uint32 ElementIndex) |
Additional Inherited Members | |
Protected Attributes inherited from FRDGScatterUploadBase | |
| uint32 * | ScatterData = nullptr |
| uint8 * | UploadData = nullptr |
| uint32 | NumScatters = 0 |
| uint32 | MaxScatters = 0 |
| uint32 | NumBytesPerElement = 0 |
| friend | FRDGAsyncScatterUploadBuffer |
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inline |
| void FRDGScatterUploader::Lock | ( | FRHICommandListBase & | RHICmdList | ) |
| void FRDGScatterUploader::Unlock | ( | FRHICommandListBase & | RHICmdList | ) |