UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRenderAssetInstanceView::FRenderAssetLinkIterator Class Reference

#include <TextureInstanceView.h>

+ Inheritance diagram for FRenderAssetInstanceView::FRenderAssetLinkIterator:

Public Member Functions

 FRenderAssetLinkIterator (FRenderAssetInstanceView &InState, const UStreamableRenderAsset *InAsset)
 
FORCEINLINE void ClampTexelFactor (float CMin, float CMax)
 
- Public Member Functions inherited from FRenderAssetInstanceView::FRenderAssetLinkConstIterator
 FRenderAssetLinkConstIterator (const FRenderAssetInstanceView &InState, const UStreamableRenderAsset *InAsset)
 
FORCEINLINE operator bool () const
 
FORCEINLINE void operator++ ()
 
void OutputToLog (float MaxNormalizedSize, float MaxNormalizedSize_VisibleOnly, const TCHAR *Prefix) const
 
FORCEINLINE int32 GetBoundsIndex () const
 
FORCEINLINE float GetTexelFactor () const
 
FORCEINLINE bool GetForceLoad () const
 
FBoxSphereBounds GetBounds () const
 
FORCEINLINE const UPrimitiveComponent * GetComponent () const
 

Additional Inherited Members

- Public Attributes inherited from FRenderAssetInstanceView::FRenderAssetLinkConstIterator
const FRenderAssetInstanceViewState
 
int32 CurrElementIndex
 

Constructor & Destructor Documentation

◆ FRenderAssetLinkIterator()

FRenderAssetInstanceView::FRenderAssetLinkIterator::FRenderAssetLinkIterator ( FRenderAssetInstanceView InState,
const UStreamableRenderAsset InAsset 
)
inline

Member Function Documentation

◆ ClampTexelFactor()

FORCEINLINE void FRenderAssetInstanceView::FRenderAssetLinkIterator::ClampTexelFactor ( float  CMin,
float  CMax 
)
inline

The documentation for this class was generated from the following file: