UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FScenePostUpdateChangeSet Class Reference

#include <ScenePrimitiveUpdates.h>

Public Attributes

TConstArrayView< FPersistentPrimitiveIndexAddedPrimitiveIds
 
TConstArrayView< FPrimitiveSceneInfo * > AddedPrimitiveSceneInfos
 
const FScenePrimitiveUpdatesPrimitiveUpdates
 
const FViewSceneChangeSetViewUpdateChangeSet = nullptr
 

Detailed Description

Change set that is valid before after adds are processed and the scene data is modified. The referenced arrays have RDG life-time and can be safely used in RDG tasks.

Member Data Documentation

◆ AddedPrimitiveIds

TConstArrayView<FPersistentPrimitiveIndex> FScenePostUpdateChangeSet::AddedPrimitiveIds

◆ AddedPrimitiveSceneInfos

TConstArrayView<FPrimitiveSceneInfo*> FScenePostUpdateChangeSet::AddedPrimitiveSceneInfos

◆ PrimitiveUpdates

const FScenePrimitiveUpdates& FScenePostUpdateChangeSet::PrimitiveUpdates

◆ ViewUpdateChangeSet

const FViewSceneChangeSet* FScenePostUpdateChangeSet::ViewUpdateChangeSet = nullptr

The documentation for this class was generated from the following file: