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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ScenePrimitiveUpdates.h>
Public Attributes | |
| TConstArrayView< FPersistentPrimitiveIndex > | AddedPrimitiveIds |
| TConstArrayView< FPrimitiveSceneInfo * > | AddedPrimitiveSceneInfos |
| const FScenePrimitiveUpdates & | PrimitiveUpdates |
| const FViewSceneChangeSet * | ViewUpdateChangeSet = nullptr |
Change set that is valid before after adds are processed and the scene data is modified. The referenced arrays have RDG life-time and can be safely used in RDG tasks.
| TConstArrayView<FPersistentPrimitiveIndex> FScenePostUpdateChangeSet::AddedPrimitiveIds |
| TConstArrayView<FPrimitiveSceneInfo*> FScenePostUpdateChangeSet::AddedPrimitiveSceneInfos |
| const FScenePrimitiveUpdates& FScenePostUpdateChangeSet::PrimitiveUpdates |
| const FViewSceneChangeSet* FScenePostUpdateChangeSet::ViewUpdateChangeSet = nullptr |