UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSceneViewState::FProjectedShadowKey Class Reference

#include <ScenePrivate.h>

Public Member Functions

bool operator== (const FProjectedShadowKey &Other) const
 
 FProjectedShadowKey (const FProjectedShadowInfo &ProjectedShadowInfo)
 
 FProjectedShadowKey (FPrimitiveComponentId InPrimitiveId, const ULightComponent *InLight, int32 InSplitIndex, bool bInTranslucentShadow)
 

Friends

uint32 GetTypeHash (const FSceneViewState::FProjectedShadowKey &Key)
 

Constructor & Destructor Documentation

◆ FProjectedShadowKey() [1/2]

FSceneViewState::FProjectedShadowKey::FProjectedShadowKey ( const FProjectedShadowInfo ProjectedShadowInfo)

◆ FProjectedShadowKey() [2/2]

FSceneViewState::FProjectedShadowKey::FProjectedShadowKey ( FPrimitiveComponentId  InPrimitiveId,
const ULightComponent InLight,
int32  InSplitIndex,
bool  bInTranslucentShadow 
)
inline

Member Function Documentation

◆ operator==()

bool FSceneViewState::FProjectedShadowKey::operator== ( const FProjectedShadowKey Other) const
inline

Friends And Related Symbol Documentation

◆ GetTypeHash

uint32 GetTypeHash ( const FSceneViewState::FProjectedShadowKey Key)
friend

The documentation for this class was generated from the following files: