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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <Shader.h>
Public Member Functions | |
| LAYOUT_FIELD (TMemoryImageArray< FShaderUniformBufferParameterInfo >, UniformBuffers) | |
| LAYOUT_FIELD (TMemoryImageArray< FShaderResourceParameterInfo >, TextureSamplers) | |
| LAYOUT_FIELD (TMemoryImageArray< FShaderResourceParameterInfo >, SRVs) | |
| LAYOUT_FIELD (TMemoryImageArray< FShaderLooseParameterBufferInfo >, LooseParameterBuffers) | |
| LAYOUT_FIELD (uint64, Hash) | |
| bool | operator== (const FShaderParameterMapInfo &Rhs) const |
Friends | |
| FArchive & | operator<< (FArchive &Ar, FShaderParameterMapInfo &Info) |
| FShaderParameterMapInfo::LAYOUT_FIELD | ( | TMemoryImageArray< FShaderLooseParameterBufferInfo > | , |
| LooseParameterBuffers | |||
| ) |
| FShaderParameterMapInfo::LAYOUT_FIELD | ( | TMemoryImageArray< FShaderResourceParameterInfo > | , |
| SRVs | |||
| ) |
| FShaderParameterMapInfo::LAYOUT_FIELD | ( | TMemoryImageArray< FShaderResourceParameterInfo > | , |
| TextureSamplers | |||
| ) |
| FShaderParameterMapInfo::LAYOUT_FIELD | ( | TMemoryImageArray< FShaderUniformBufferParameterInfo > | , |
| UniformBuffers | |||
| ) |
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inline |
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friend |