UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSystemSettings Class Reference

#include <SystemSettings.h>

+ Inheritance diagram for FSystemSettings:

Public Member Functions

 FSystemSettings ()
 
ENGINE_API void Initialize (bool bSetupForEditor)
 
void ApplyOverrides ()
 
const FEngineShowFlagsGetForce0Mask () const
 
const FEngineShowFlagsGetForce1Mask () const
 
- Public Member Functions inherited from FSystemSettingsData
 FSystemSettingsData ()
 
ENGINE_API void LoadFromIni (const TCHAR *IniSection, const FString &IniFilename=GEngineIni, bool bAllowMissingValues=true, bool *FoundValues=NULL)
 
- Public Member Functions inherited from FExec
virtual CORE_API ~FExec ()
 
virtual CORE_API bool Exec (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar)
 

Additional Inherited Members

- Protected Member Functions inherited from FExec
virtual bool Exec_Runtime (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar)
 
virtual bool Exec_Dev (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar)
 
virtual bool Exec_Editor (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar)
 

Detailed Description

Class that actually holds the current system settings

Constructor & Destructor Documentation

◆ FSystemSettings()

FSystemSettings::FSystemSettings ( )

Constructor, initializing all member variables.

Member Function Documentation

◆ ApplyOverrides()

void FSystemSettings::ApplyOverrides ( )

Applies setting overrides based on command line options.

◆ GetForce0Mask()

const FEngineShowFlags & FSystemSettings::GetForce0Mask ( ) const
inline

Mask where 1 bits mean we want to force the engine show flag to be off

◆ GetForce1Mask()

const FEngineShowFlags & FSystemSettings::GetForce1Mask ( ) const
inline

Mask where 1 bits mean we want to force the engine show flag to be on

◆ Initialize()

void FSystemSettings::Initialize ( bool  bSetupForEditor)

Initializes system settings and included texture LOD settings.

Parameters
bSetupForEditorWhether to initialize settings for Editor

The documentation for this class was generated from the following files: