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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for FTextureCollectionVirtualAdapterFinalizer:Public Member Functions | |
| FTextureCollectionVirtualAdapterFinalizer (const FVTProducerDescription &ProducerDesc) | |
| virtual | ~FTextureCollectionVirtualAdapterFinalizer ()=default |
| virtual void | RenderFinalize (FRDGBuilder &GraphBuilder, ISceneRenderer *SceneRenderingContext) override |
| virtual void | Finalize (FRDGBuilder &GraphBuilder) override |
| void | Add (const FTextureCollectionPendingAdapterTile &Tile) |
Adapter finalizer, handles (optional) format conversions and block compression
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inline |
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virtualdefault |
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inline |
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inlineoverridevirtual |
Finalize work that has write only access to the virtual texture physical pools.
Implements IVirtualTextureFinalizer.
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inlineoverridevirtual |
Finalize work that has read only access to the virtual texture physical pools.
Reimplemented from IVirtualTextureFinalizer.