UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTextureCollectionPendingAdapterTile Struct Reference

Public Attributes

FVirtualTextureCollectionResource::FTextureEntry Entry
 
FVTProduceTargetLayer Target
 
IVirtualTextureFinalizerVirtualFinalizer = nullptr
 
TRefCountPtr< IPooledRenderTargetPooledVirtualRenderTarget
 
uint64 Address = 0
 
uint8 Level = 0
 

Member Data Documentation

◆ Address

uint64 FTextureCollectionPendingAdapterTile::Address = 0

Intra-texture block address

◆ Entry

FVirtualTextureCollectionResource::FTextureEntry FTextureCollectionPendingAdapterTile::Entry

Texture entry to apply adapter to

◆ Level

uint8 FTextureCollectionPendingAdapterTile::Level = 0

Mip level

◆ PooledVirtualRenderTarget

TRefCountPtr<IPooledRenderTarget> FTextureCollectionPendingAdapterTile::PooledVirtualRenderTarget

The intermediate physical target for the virtual texture, not physical

◆ Target

FVTProduceTargetLayer FTextureCollectionPendingAdapterTile::Target

Physical destination for the adapter

◆ VirtualFinalizer

IVirtualTextureFinalizer* FTextureCollectionPendingAdapterTile::VirtualFinalizer = nullptr

Optional, finalizer for virtual textures, to be invoked before the adapter


The documentation for this struct was generated from the following file: