UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
VirtualTextureCollection.cpp File Reference
#include "Engine/VirtualTextureCollection.h"
#include "EngineModule.h"
#include "Engine/Texture.h"
#include "RenderingThread.h"
#include "TextureResource.h"
#include "GlobalRenderResources.h"
#include "RenderGraphBuilder.h"
#include "RenderGraphUtils.h"
#include "RenderTargetPool.h"
#include "TextureLayout.h"
#include "VirtualTextureEnum.h"
#include "RHIStaticStates.h"
#include "Rendering/Texture2DResource.h"
#include "VT/CopyCompressShader.h"

Classes

struct  FTextureCollectionProducerData
 
struct  FTextureCollectionPendingAdapterTile
 
class  FTextureCollectionVirtualAdapterFinalizer
 
class  FTextureCollectionVirtualRedirector
 

Macros

#define LOCTEXT_NAMESPACE   "UVirtualTextureCollection"
 

Functions

 DEFINE_LOG_CATEGORY_STATIC (LogVirtualTextureCollection, Log, All)
 

Macro Definition Documentation

◆ LOCTEXT_NAMESPACE

#define LOCTEXT_NAMESPACE   "UVirtualTextureCollection"

Function Documentation

◆ DEFINE_LOG_CATEGORY_STATIC()

DEFINE_LOG_CATEGORY_STATIC ( LogVirtualTextureCollection  ,
Log  ,
All   
)