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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Engine/VirtualTextureCollection.h"#include "EngineModule.h"#include "Engine/Texture.h"#include "RenderingThread.h"#include "TextureResource.h"#include "GlobalRenderResources.h"#include "RenderGraphBuilder.h"#include "RenderGraphUtils.h"#include "RenderTargetPool.h"#include "TextureLayout.h"#include "VirtualTextureEnum.h"#include "RHIStaticStates.h"#include "Rendering/Texture2DResource.h"#include "VT/CopyCompressShader.h"Classes | |
| struct | FTextureCollectionProducerData |
| struct | FTextureCollectionPendingAdapterTile |
| class | FTextureCollectionVirtualAdapterFinalizer |
| class | FTextureCollectionVirtualRedirector |
Macros | |
| #define | LOCTEXT_NAMESPACE "UVirtualTextureCollection" |
Functions | |
| DEFINE_LOG_CATEGORY_STATIC (LogVirtualTextureCollection, Log, All) | |
| #define LOCTEXT_NAMESPACE "UVirtualTextureCollection" |
| DEFINE_LOG_CATEGORY_STATIC | ( | LogVirtualTextureCollection | , |
| Log | , | ||
| All | |||
| ) |