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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <UploadingVirtualTexture.h>
Inheritance diagram for FVirtualTextureCodec:Public Member Functions | |
| ~FVirtualTextureCodec () | |
| void | Init (IMemoryReadStreamRef &HeaderData) |
| bool | IsCreationComplete () const |
| bool | IsIdle () const |
| void | LinkGlobalHead () |
| void | LinkGlobalTail () |
Public Member Functions inherited from TIntrusiveLinkedList< FVirtualTextureCodec > | |
| TIntrusiveLinkedList () | |
Public Member Functions inherited from TLinkedListBase< ContainerType, ElementType, IteratorType > | |
| TLinkedListBase () | |
| void | Unlink () |
| void | LinkBefore (ContainerType *Before) |
| void | LinkAfter (ContainerType *After) |
| void | LinkReplace (ContainerType *Replace) |
| void | LinkHead (ContainerType *&Head) |
| UE_FORCEINLINE_HINT bool | IsLinked () |
| UE_FORCEINLINE_HINT ContainerType ** | GetPrevLink () const |
| UE_FORCEINLINE_HINT ContainerType * | GetNextLink () const |
| UE_FORCEINLINE_HINT ContainerType * | Next () |
Static Public Member Functions | |
| static void | RetireOldCodecs () |
Public Attributes | |
| FGraphEventRef | CompletedEvent |
| class FUploadingVirtualTexture * | Owner |
| void * | Contexts [VIRTUALTEXTURE_DATA_MAXLAYERS] = { nullptr } |
| uint32 | ChunkIndex = 0u |
| uint32 | LastFrameUsed = 0u |
Static Public Attributes | |
| static FVirtualTextureCodec * | ListHead = nullptr |
| static FVirtualTextureCodec | ListTail |
| static uint32 | NumCodecs = 0u |
Protected Member Functions | |
| bool | AllTranscodeTasksComplete () const |
| void | BeginTranscodeTask () const |
| void | EndTranscodeTask () const |
Protected Attributes | |
| std::atomic< uint32 > | TaskRefs {} |
Friends | |
| struct | FTranscodeTask |
Additional Inherited Members | |
Public Types inherited from TLinkedListBase< ContainerType, ElementType, IteratorType > | |
| typedef IteratorType< ContainerType, ElementType > | TIterator |
| typedef IteratorType< ContainerType, const ElementType > | TConstIterator |
| FVirtualTextureCodec::~FVirtualTextureCodec | ( | ) |
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inlineprotected |
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inlineprotected |
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inlineprotected |
| void FVirtualTextureCodec::Init | ( | IMemoryReadStreamRef & | HeaderData | ) |
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inline |
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inline |
| void FVirtualTextureCodec::LinkGlobalHead | ( | ) |
| void FVirtualTextureCodec::LinkGlobalTail | ( | ) |
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static |
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friend |
| uint32 FVirtualTextureCodec::ChunkIndex = 0u |
| FGraphEventRef FVirtualTextureCodec::CompletedEvent |
| void* FVirtualTextureCodec::Contexts[VIRTUALTEXTURE_DATA_MAXLAYERS] = { nullptr } |
| uint32 FVirtualTextureCodec::LastFrameUsed = 0u |
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static |
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static |
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static |
| class FUploadingVirtualTexture* FVirtualTextureCodec::Owner |
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mutableprotected |