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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DatasmithMaterialElements.h>
Inheritance diagram for IDatasmithUEPbrMaterialElement:
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InBlendMode must match the values of EBlendMode from EngineTypes.h
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If a material is only referenced by other materials then it is only used as a material function and there is no need to instantiate it.
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Reset all expression to their default values and remove all connections
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If a parent material is generated from this material, this will be its label. If none, the instance and the parent will have the same label.
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InMode must match the values of ETranslucencyLightingMode from EngineTypes.h
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