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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IMovieSceneCapture.h>
Inheritance diagram for IMovieSceneCaptureInterface:Public Member Functions | |
| virtual void | Initialize (TSharedPtr< FSceneViewport > Viewport, int32 PIEInstance=-1)=0 |
| virtual void | StartCapturing ()=0 |
| virtual void | Close ()=0 |
| virtual FMovieSceneCaptureHandle | GetHandle () const =0 |
| virtual const FMovieSceneCaptureSettings & | GetSettings () const =0 |
| virtual const int32 | GetFrameNumberOffset () const =0 |
Interface for a movie capture object
Shut down this movie capture
Implemented in UMovieSceneCapture.
Access Frame Number Offset
Implemented in UMovieSceneCapture.
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pure virtual |
Get a unique handle to this object
Implemented in UMovieSceneCapture.
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pure virtual |
Access specific movie scene capture settings
Implemented in UMovieSceneCapture.
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pure virtual |
Initialize this capture object by binding it to the specified viewport
Implemented in UMovieSceneCapture, and ULevelCapture.
Instruct this capture to start capturing frames
Implemented in UMovieSceneCapture.