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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneCaptureModule.h>
Inheritance diagram for IMovieSceneCaptureModule:Public Member Functions | |
| virtual IMovieSceneCaptureInterface * | InitializeFromCommandLine ()=0 |
| virtual IMovieSceneCaptureInterface * | CreateMovieSceneCapture (TSharedPtr< FSceneViewport > Viewport)=0 |
| virtual IMovieSceneCaptureInterface * | GetFirstActiveMovieSceneCapture ()=0 |
| virtual IMovieSceneCaptureInterface * | RetrieveMovieSceneInterface (FMovieSceneCaptureHandle Handle)=0 |
| virtual void | DestroyMovieSceneCapture (FMovieSceneCaptureHandle Handle)=0 |
| virtual void | DestroyAllActiveCaptures ()=0 |
| virtual bool | IsStereoAllowed ()=0 |
Public Member Functions inherited from IModuleInterface | |
| virtual | ~IModuleInterface () |
| virtual void | StartupModule () |
| virtual void | PreUnloadCallback () |
| virtual void | PostLoadCallback () |
| virtual void | ShutdownModule () |
| virtual bool | SupportsDynamicReloading () |
| virtual bool | SupportsAutomaticShutdown () |
| virtual bool | IsGameModule () const |
Static Public Member Functions | |
| static IMovieSceneCaptureModule & | Get () |
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pure virtual |
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pure virtual |
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inlinestatic |
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pure virtual |
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pure virtual |
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pure virtual |