UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LumenRadianceCache::FRadianceCacheSetup Class Reference

#include <LumenRadianceCacheInternal.h>

Public Attributes

TArray< FRadianceCacheClipmapLastFrameClipmaps
 
FRDGTextureRef DepthProbeAtlasTexture
 
FRDGTextureRef FinalIrradianceAtlas
 
FRDGTextureRef ProbeOcclusionAtlas
 
FRDGTextureRef FinalRadianceAtlas
 
FRDGTextureRef FinalSkyVisibilityAtlas
 
FRDGTextureRef RadianceProbeAtlasTextureSource
 
FRDGTextureRef SkyVisibilityProbeAtlasTextureSource
 
bool bPersistentCache
 

Member Data Documentation

◆ bPersistentCache

bool LumenRadianceCache::FRadianceCacheSetup::bPersistentCache

◆ DepthProbeAtlasTexture

FRDGTextureRef LumenRadianceCache::FRadianceCacheSetup::DepthProbeAtlasTexture

◆ FinalIrradianceAtlas

FRDGTextureRef LumenRadianceCache::FRadianceCacheSetup::FinalIrradianceAtlas

◆ FinalRadianceAtlas

FRDGTextureRef LumenRadianceCache::FRadianceCacheSetup::FinalRadianceAtlas

◆ FinalSkyVisibilityAtlas

FRDGTextureRef LumenRadianceCache::FRadianceCacheSetup::FinalSkyVisibilityAtlas

◆ LastFrameClipmaps

TArray<FRadianceCacheClipmap> LumenRadianceCache::FRadianceCacheSetup::LastFrameClipmaps

◆ ProbeOcclusionAtlas

FRDGTextureRef LumenRadianceCache::FRadianceCacheSetup::ProbeOcclusionAtlas

◆ RadianceProbeAtlasTextureSource

FRDGTextureRef LumenRadianceCache::FRadianceCacheSetup::RadianceProbeAtlasTextureSource

◆ SkyVisibilityProbeAtlasTextureSource

FRDGTextureRef LumenRadianceCache::FRadianceCacheSetup::SkyVisibilityProbeAtlasTextureSource

The documentation for this class was generated from the following file: