![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <NaniteMaterialsSceneExtension.h>
Inheritance diagram for Nanite::FMaterialsSceneExtension::FUpdater:Public Member Functions | |
| FUpdater (FMaterialsSceneExtension &InSceneData) | |
| virtual void | End () |
| virtual void | PreSceneUpdate (FRDGBuilder &GraphBuilder, const FScenePreUpdateChangeSet &ChangeSet, FSceneUniformBuffer &SceneUniforms) override |
| virtual void | PostSceneUpdate (FRDGBuilder &GraphBuilder, const FScenePostUpdateChangeSet &ChangeSet) override |
| void | PostCacheNaniteMaterialBins (FRDGBuilder &GraphBuilder, const TConstArrayView< FPrimitiveSceneInfo * > &SceneInfosWithStaticDrawListUpdate) |
Public Member Functions inherited from ISceneExtensionUpdater | |
| virtual | ~ISceneExtensionUpdater () |
| virtual void | Begin (FScene &InScene) |
| virtual void | PostLightsUpdate (FRDGBuilder &GraphBuilder, const FLightSceneChangeSet &LightSceneChangeSet) |
| virtual void | PreLightsUpdate (FRDGBuilder &GraphBuilder, const FLightSceneChangeSet &LightSceneChangeSet) |
| virtual void | PostGPUSceneUpdate (FRDGBuilder &GraphBuilder, FSceneUniformBuffer &SceneUniforms) |
| Nanite::FMaterialsSceneExtension::FUpdater::FUpdater | ( | FMaterialsSceneExtension & | InSceneData | ) |
|
virtual |
Reimplemented from ISceneExtensionUpdater.
| void Nanite::FMaterialsSceneExtension::FUpdater::PostCacheNaniteMaterialBins | ( | FRDGBuilder & | GraphBuilder, |
| const TConstArrayView< FPrimitiveSceneInfo * > & | SceneInfosWithStaticDrawListUpdate | ||
| ) |
|
overridevirtual |
Reimplemented from ISceneExtensionUpdater.
|
overridevirtual |
Reimplemented from ISceneExtensionUpdater.