UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TCopyQuadsMultiSource< FCopyQuadsMultiSourcePSType, FCopyQuadsMultiSourcePSParametersType > Class Template Reference
+ Inheritance diagram for TCopyQuadsMultiSource< FCopyQuadsMultiSourcePSType, FCopyQuadsMultiSourcePSParametersType >:

Public Member Functions

virtual int32 GetNumMultiSources () const override
 
virtual void CopyQuads (FRDGBuilder &GraphBuilder, FRDGTextureRef InOutputTexture, TConstArrayView< FRDGTextureRef > InSourceTextures, FRDGBufferSRVRef InRectBufferSRV, FRDGBufferSRVRef InQuadInfosBufferSRV, FRDGBufferSRVRef InRectUVBufferSRV, FRDGTextureSRVRef InComponentIdTextureSRV, const FSceneView *InView, int32 InArrayIndex, int32 InNumRects, const FIntPoint &InTextureSize, bool bIsWeightmapMerge) override
 
- Public Member Functions inherited from FCopyQuadsMultiSourceBase
virtual ~FCopyQuadsMultiSourceBase ()=default
 

Static Public Attributes

static constexpr int32 NumMultiSources = FCopyQuadsMultiSourcePSType::NumMultiSources
 

Additional Inherited Members

- Public Attributes inherited from FCopyQuadsMultiSourceBase
virtual int32 GetNumMultiSources () const PURE_VIRTUAL(FCopyQuadsMultiSourceBase
 

Member Function Documentation

◆ CopyQuads()

virtual void TCopyQuadsMultiSource< FCopyQuadsMultiSourcePSType, FCopyQuadsMultiSourcePSParametersType >::CopyQuads ( FRDGBuilder GraphBuilder,
FRDGTextureRef  InOutputTexture,
TConstArrayView< FRDGTextureRef InSourceTextures,
FRDGBufferSRVRef  InRectBufferSRV,
FRDGBufferSRVRef  InQuadInfosBufferSRV,
FRDGBufferSRVRef  InRectUVBufferSRV,
FRDGTextureSRVRef  InComponentIdTextureSRV,
const FSceneView InView,
int32  InArrayIndex,
int32  InNumRects,
const FIntPoint InTextureSize,
bool  bIsWeightmapMerge 
)
inlineoverridevirtual

◆ GetNumMultiSources()

Member Data Documentation

◆ NumMultiSources


The documentation for this class was generated from the following file: