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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SceneUniformBuffer.h>
Inheritance diagram for TSceneUniformBufferMemberRegistration< TMember >:Public Member Functions | |
| TSceneUniformBufferMemberRegistration (const TCHAR *Name, TShaderParameterStructConstructor< TMember > TemplatedDefaultValueConstructor) | |
| void | Commit () override |
Additional Inherited Members | |
Public Types inherited from FSceneUniformBufferMemberRegistration | |
| using | FMemberId = FSceneUniformBufferTypeRegistry::FMemberId |
Static Public Member Functions inherited from FSceneUniformBufferMemberRegistration | |
| static void | CommitAll () |
Public Attributes inherited from FSceneUniformBufferMemberRegistration | |
| FString | Name |
| FMemberId | MemberId = -1 |
| FShaderParameterStructConstructor | DefaultValueConstructor |
Protected Member Functions inherited from FSceneUniformBufferMemberRegistration | |
| FSceneUniformBufferMemberRegistration (const TCHAR *Name) | |
| virtual | ~FSceneUniformBufferMemberRegistration ()=default |
Static Protected Member Functions inherited from FSceneUniformBufferMemberRegistration | |
| static RENDERER_API void | Register (FSceneUniformBufferMemberRegistration &Entry) |
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inline |
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inlineoverridevirtual |
Implements FSceneUniformBufferMemberRegistration.