| AllocateTopologyUnionImpl(const OtherGridType &OtherGrid) | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | inlineprotected |
| BlockData3Type typedef | UE::Geometry::TBlockedDenseGrid3< ElemType > | |
| BlockDimensions | UE::Geometry::TBlockedGrid3Layout< BlockSize_ > | protected |
| BlockedDenseGridType typedef | UE::Geometry::TBlockedDenseGrid3< ElemType > | |
| BlockedGrid3LayoutType typedef | UE::Geometry::TBlockedDenseGrid3< ElemType > | |
| BlockElemCount | UE::Geometry::TBlockedDenseGrid3< ElemType > | static |
| BlockIJKToBlockIndex(const FVector3i &BlockIJK) const | UE::Geometry::TBlockedGrid3Layout< BlockSize_ > | inline |
| BlockIndexToBlockIJK(const int32 BlockIndex) const | UE::Geometry::TBlockedGrid3Layout< BlockSize_ > | inline |
| BlockLocks | UE::Geometry::TBlockedDenseGrid3< ElemType > | protected |
| Blocks | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | protected |
| BlockSize | UE::Geometry::TBlockedDenseGrid3< ElemType > | static |
| Bounds() const | UE::Geometry::TBlockedGrid3Layout< BlockSize_ > | inline |
| BoundsInclusive() const | UE::Geometry::TBlockedGrid3Layout< BlockSize_ > | inline |
| DefaultValue | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | protected |
| Dimensions | UE::Geometry::TBlockedGrid3Layout< BlockSize_ > | protected |
| FBlockData3Layout typedef | UE::Geometry::TBlockedGrid3Layout< BlockSize_ > | |
| GetBlock(int32 Index) | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | inlineprotected |
| GetBlock(int32 Index) const | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | inlineprotected |
| GetBlockAndLocalIndex(const FVector3i &IJK, int32 &BlockIndexOut, int32 &LocalIndexOut) const | UE::Geometry::TBlockedGrid3Layout< BlockSize_ > | inline |
| GetBlockAndLocalIndex(int32 I, int32 J, int32 K, int32 &BlockIndexOut, int32 &LocalIndexOut) const | UE::Geometry::TBlockedGrid3Layout< BlockSize_ > | inline |
| GetBlockDimensions() const | UE::Geometry::TBlockedGrid3Layout< BlockSize_ > | inline |
| GetBlockLock(int32 Index) | UE::Geometry::TBlockedDenseGrid3< ElemType > | inlineprotected |
| GetDimensions() const | UE::Geometry::TBlockedGrid3Layout< BlockSize_ > | inline |
| GetNumBlocks() const | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | inline |
| GetValue(int32 I, int32 J, int32 K) const | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | inline |
| GetValue(const FVector3i &CellIJK) const | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | inline |
| GetValueThreadSafe(int32 I, int32 J, int32 K) | UE::Geometry::TBlockedDenseGrid3< ElemType > | inline |
| GetValueThreadSafe(const FVector3i &CellIJK) | UE::Geometry::TBlockedDenseGrid3< ElemType > | inline |
| IJKtoBlockIndex(const FVector3i &IJK) const | UE::Geometry::TBlockedGrid3Layout< BlockSize_ > | inline |
| IsBlockAllocated(const FBlock3 &Block) const | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | inlineprotected |
| IsBlockAllocated(const int32 BlockIndex) const | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | inlineprotected |
| IsValidBlockIJK(const FVector3i &BlockIJK) | UE::Geometry::TBlockedGrid3Layout< BlockSize_ > | inline |
| IsValidIJK(const FVector3i &IJK) const | UE::Geometry::TBlockedGrid3Layout< BlockSize_ > | inline |
| IsValidIndex(FVector3i CellIJK) const | UE::Geometry::TBlockedDenseGrid3< ElemType > | inline |
| PreAllocateFromSourceGrid(const TBasicBlockedDenseGrid3< OtherElemType, BlockSize > &SourceGrid) | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | inline |
| ProcessValue(int32 I, int32 J, int32 K, ProcessFunc Func) | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | inline |
| ProcessValue(const FVector3i &CellIJK, ProcessFunc Func) | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | inline |
| ProcessValueThreadSafe(int32 I, int32 J, int32 K, ProcessFunc Func) | UE::Geometry::TBlockedDenseGrid3< ElemType > | inline |
| ProcessValueThreadSafe(const FVector3i &CellIJK, ProcessFunc Func) | UE::Geometry::TBlockedDenseGrid3< ElemType > | inline |
| ReadValue(const int32 &BlockIndex, const int32 &LocalIndex) const | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | inlineprotected |
| ReadValue(int32 I, int32 J, int32 K) const | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | inlineprotected |
| ReadValueThreadSafe(int32 I, int32 J, int32 K) | UE::Geometry::TBlockedDenseGrid3< ElemType > | inlineprotected |
| ReadValueWithLock(const int32 &BlockIndex, const int32 &LocalIndex, FCriticalSection *CriticalSection) | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | inlineprotected |
| Reset() | UE::Geometry::TBlockedDenseGrid3< ElemType > | inline |
| Reset(int32 DimI, int32 DimJ, int32 DimK, ElemType InitialValue) | UE::Geometry::TBlockedDenseGrid3< ElemType > | inline |
| Resize(int32 DimI, int32 DimJ, int32 DimK) | UE::Geometry::TBlockedDenseGrid3< ElemType > | inline |
| SetValue(int32 I, int32 J, int32 K, ElemType NewValue) | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | inline |
| SetValue(const FVector3i &CellIJK, ElemType NewValue) | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | inline |
| SetValueThreadSafe(int32 I, int32 J, int32 K, ElemType NewValue) | UE::Geometry::TBlockedDenseGrid3< ElemType > | inline |
| SetValueThreadSafe(const FVector3i &CellIJK, ElemType NewValue) | UE::Geometry::TBlockedDenseGrid3< ElemType > | inline |
| Size() const | UE::Geometry::TBlockedGrid3Layout< BlockSize_ > | inline |
| TBasicBlockedDenseGrid3() | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | inline |
| TBasicBlockedDenseGrid3(int32 DimI, int32 DimJ, int32 DimK, ElemType InitialValue) | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | inline |
| TBlockedDenseGrid3() | UE::Geometry::TBlockedDenseGrid3< ElemType > | inline |
| TBlockedDenseGrid3(int32 DimI, int32 DimJ, int32 DimK, ElemType InitialValue) | UE::Geometry::TBlockedDenseGrid3< ElemType > | inline |
| TBlockedGrid3Layout() | UE::Geometry::TBlockedGrid3Layout< BlockSize_ > | inline |
| TBlockedGrid3Layout(int32 DimI, int32 DimJ, int32 DimK) | UE::Geometry::TBlockedGrid3Layout< BlockSize_ > | inline |
| TBlockedGrid3Layout(FVector3i Dims) | UE::Geometry::TBlockedGrid3Layout< BlockSize_ > | inline |
| ToIndex(int64 LinearIndex) const | UE::Geometry::TBlockedDenseGrid3< ElemType > | inline |
| ToLinear(int32 X, int32 Y, int32 Z) const | UE::Geometry::TBlockedDenseGrid3< ElemType > | inline |
| ToLinear(const FVector3i &IJK) const | UE::Geometry::TBlockedDenseGrid3< ElemType > | inline |
| TouchBlockData(const int32 BlockIndex) | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | inlineprotected |
| WriteValue(const int32 &BlockIndex, const int32 &LocalIndex, FuncType Func) | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | inlineprotected |
| WriteValue(int32 I, int32 J, int32 K, FuncType Func) | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | inlineprotected |
| WriteValueThreadSafe(int32 I, int32 J, int32 K, FuncType Func) | UE::Geometry::TBlockedDenseGrid3< ElemType > | inlineprotected |
| WriteValueWithLock(const int32 &BlockIndex, const int32 &LocalIndex, FuncType Func, FCriticalSection *CriticalSection) | UE::Geometry::TBasicBlockedDenseGrid3< ElemType, 32 > | inlineprotected |