UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Geometry::TMeshAABBTree3< TriangleMeshType >::FTreeTraversal Class Reference

#include <MeshAABBTree3.h>

Public Attributes

TFunction< bool(const FAxisAlignedBox3d &, int)> NextBoxF = [](const FAxisAlignedBox3d& Box, int Depth) { return true; }
 
TFunction< void(int, int)> BeginBoxTrianglesF = [](int BoxID, int Depth) {}
 
TFunction< void(int)> NextTriangleF = [](int TriangleID) {}
 
TFunction< void(int)> EndBoxTrianglesF = [](int BoxID) {}
 

Member Data Documentation

◆ BeginBoxTrianglesF

template<class TriangleMeshType >
TFunction<void(int, int)> UE::Geometry::TMeshAABBTree3< TriangleMeshType >::FTreeTraversal::BeginBoxTrianglesF = [](int BoxID, int Depth) {}

◆ EndBoxTrianglesF

template<class TriangleMeshType >
TFunction<void(int)> UE::Geometry::TMeshAABBTree3< TriangleMeshType >::FTreeTraversal::EndBoxTrianglesF = [](int BoxID) {}

◆ NextBoxF

template<class TriangleMeshType >
TFunction<bool(const FAxisAlignedBox3d&, int)> UE::Geometry::TMeshAABBTree3< TriangleMeshType >::FTreeTraversal::NextBoxF = [](const FAxisAlignedBox3d& Box, int Depth) { return true; }

◆ NextTriangleF

template<class TriangleMeshType >
TFunction<void(int)> UE::Geometry::TMeshAABBTree3< TriangleMeshType >::FTreeTraversal::NextTriangleF = [](int TriangleID) {}

The documentation for this class was generated from the following file: