![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <NetObjectFactory.h>
Inheritance diagram for UE::Net::FNetObjectCreationHeader:Public Member Functions | |
| virtual | ~FNetObjectCreationHeader () |
| void | SetProtocolId (uint32 InId) |
| void | SetFactoryId (FNetObjectFactoryId InId) |
| FReplicationProtocolIdentifier | GetProtocolId () const |
| FNetObjectFactoryId | GetNetFactoryId () const |
| virtual FString | ToString () const |
|
inlinevirtual |
|
inline |
|
inline |
|
inline |
|
inlinevirtual |
Transform the header information into a readable format
Reimplemented in UE::Net::FStaticActorNetCreationHeader, UE::Net::FDynamicActorNetCreationHeader, UE::Net::FPreRegisteredActorNetCreationHeader, UE::Net::FNetStaticSubObjectCreationHeader, and UE::Net::FNetDynamicSubObjectCreationHeader.