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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PropertyConditions.h>
Classes | |
| class | FAllowCreateTrackerFromSetPropertyActiveOverrideScope |
Public Member Functions | |
| NETCORE_API | FNetPropertyConditionManager () |
| NETCORE_API | ~FNetPropertyConditionManager () |
| NETCORE_API void | SetPropertyActive (const UObject *Object, const uint16 RepIndex, const bool bActive) |
| NETCORE_API void | SetPropertyActiveOverride (const UObject *Object, const uint16 RepIndex, const bool bIsActive) |
| NETCORE_API void | SetPropertyDynamicCondition (const UObject *Object, const uint16 RepIndex, const ELifetimeCondition Condition) |
| NETCORE_API void | NotifyObjectDestroyed (const FObjectKey ObjectKey) |
| NETCORE_API TSharedPtr< FRepChangedPropertyTracker > | FindOrCreatePropertyTracker (const FObjectKey ObjectKey) |
| NETCORE_API TSharedPtr< FRepChangedPropertyTracker > | FindPropertyTracker (const FObjectKey ObjectKey) const |
| NETCORE_API void | LogMemory (FOutputDevice &Ar) |
Static Public Member Functions | |
| static NETCORE_API FNetPropertyConditionManager & | Get () |
Friends | |
| class | FAllowCreateTrackerFromSetPropertyActiveOverrideScope |
| UE::Net::Private::FNetPropertyConditionManager::FNetPropertyConditionManager | ( | ) |
| UE::Net::Private::FNetPropertyConditionManager::~FNetPropertyConditionManager | ( | ) |
| TSharedPtr< FRepChangedPropertyTracker > UE::Net::Private::FNetPropertyConditionManager::FindOrCreatePropertyTracker | ( | const FObjectKey | ObjectKey | ) |
| TSharedPtr< FRepChangedPropertyTracker > UE::Net::Private::FNetPropertyConditionManager::FindPropertyTracker | ( | const FObjectKey | ObjectKey | ) | const |
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static |
| void UE::Net::Private::FNetPropertyConditionManager::LogMemory | ( | FOutputDevice & | Ar | ) |
| void UE::Net::Private::FNetPropertyConditionManager::NotifyObjectDestroyed | ( | const FObjectKey | ObjectKey | ) |
| void UE::Net::Private::FNetPropertyConditionManager::SetPropertyActive | ( | const UObject * | Object, |
| const uint16 | RepIndex, | ||
| const bool | bActive | ||
| ) |
| void UE::Net::Private::FNetPropertyConditionManager::SetPropertyActiveOverride | ( | const UObject * | Object, |
| const uint16 | RepIndex, | ||
| const bool | bIsActive | ||
| ) |
| void UE::Net::Private::FNetPropertyConditionManager::SetPropertyDynamicCondition | ( | const UObject * | Object, |
| const uint16 | RepIndex, | ||
| const ELifetimeCondition | Condition | ||
| ) |