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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <TemporalUpscaler.h>
Inheritance diagram for UE::Renderer::Private::ITemporalUpscaler::IHistory:Public Member Functions | |
| virtual | ~IHistory () |
| virtual const TCHAR * | GetDebugName () const =0 |
| virtual uint64 | GetGPUSizeBytes () const =0 |
Public Member Functions inherited from IRefCountedObject | |
| virtual | ~IRefCountedObject () |
| virtual FReturnedRefCountValue | AddRef () const =0 |
| virtual uint32 | Release () const =0 |
| virtual uint32 | GetRefCount () const =0 |
Ref counted history to be saved in the history.
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inlinevirtual |
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pure virtual |
Debug name of the history. Must exactly point to the same const TCHAR* as ITemporalUpscaler::GetDebugName(). This is used for debugging GPU memory uses of a viewport, but also to ensure IHistory is fed to a compatible ITemporalUpscaler.
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pure virtual |
Size of the history on the GPU in bytes.