![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <TemporalUpscaler.h>
Inheritance diagram for UE::Renderer::Private::ITemporalUpscaler:Classes | |
| struct | FInputs |
| struct | FOutputs |
| class | IHistory |
Public Member Functions | |
| virtual | ~ITemporalUpscaler () |
| virtual const TCHAR * | GetDebugName () const =0 |
| virtual FOutputs | AddPasses (FRDGBuilder &GraphBuilder, const FSceneView &View, const FInputs &Inputs) const =0 |
| virtual float | GetMinUpsampleResolutionFraction () const =0 |
| virtual float | GetMaxUpsampleResolutionFraction () const =0 |
| virtual ITemporalUpscaler * | Fork_GameThread (const class FSceneViewFamily &ViewFamily) const =0 |
Additional Inherited Members | |
Protected Member Functions inherited from ISceneViewFamilyExtention | |
| virtual | ~ISceneViewFamilyExtention () |
Interface for implementing third party temporal upscaler.
|
inlinevirtual |
|
pure virtual |
Adds the necessary passes into RDG for temporal upscaling the rendering resolution to desired output res.
|
pure virtual |
Debug name of the history. Must exactly point to the same const TCHAR* as ITemporalUpscaler::IHistory::GetDebugName().
|
pure virtual |
|
pure virtual |