UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FDirtyCharacterGroundConstraintData Struct Reference

#include <PullPhysicsDataImp.h>

+ Inheritance diagram for Chaos::FDirtyCharacterGroundConstraintData:

Public Attributes

FVector Force = FVector(0.0)
 
FVector Torque = FVector(0.0)
 
FCharacterGroundConstraintSettings Settings
 
FCharacterGroundConstraintDynamicData Data
 
FGeometryParticleHandleGroundParticle = nullptr
 
bool bSettingsChanged = false
 
bool bDataChanged = false
 
bool bGroundParticleChanged = false
 

Additional Inherited Members

- Public Member Functions inherited from Chaos::TBasePullData< FCharacterGroundConstraintProxy, FProxyTimestampBase >
void SetProxy (FCharacterGroundConstraintProxy &InProxy)
 
FCharacterGroundConstraintProxyGetProxy () const
 
const FProxyTimestampBaseGetTimestamp () const
 
- Protected Member Functions inherited from Chaos::TBasePullData< FCharacterGroundConstraintProxy, FProxyTimestampBase >
 TBasePullData ()
 
 ~TBasePullData ()=default
 

Member Data Documentation

◆ bDataChanged

bool Chaos::FDirtyCharacterGroundConstraintData::bDataChanged = false

◆ bGroundParticleChanged

bool Chaos::FDirtyCharacterGroundConstraintData::bGroundParticleChanged = false

◆ bSettingsChanged

bool Chaos::FDirtyCharacterGroundConstraintData::bSettingsChanged = false

◆ Data

FCharacterGroundConstraintDynamicData Chaos::FDirtyCharacterGroundConstraintData::Data

◆ Force

FVector Chaos::FDirtyCharacterGroundConstraintData::Force = FVector(0.0)

◆ GroundParticle

FGeometryParticleHandle* Chaos::FDirtyCharacterGroundConstraintData::GroundParticle = nullptr

◆ Settings

FCharacterGroundConstraintSettings Chaos::FDirtyCharacterGroundConstraintData::Settings

◆ Torque

FVector Chaos::FDirtyCharacterGroundConstraintData::Torque = FVector(0.0)

The documentation for this struct was generated from the following file: