UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FActorPriority Struct Reference

#include <NetDriver.h>

Public Member Functions

 FActorPriority ()
 
ENGINE_API FActorPriority (class UNetConnection *InConnection, UActorChannel *InChannel, FNetworkObjectInfo *InActorInfo, const TArray< struct FNetViewer > &Viewers, bool bLowBandwidth)
 
ENGINE_API FActorPriority (class UNetConnection *InConnection, FActorDestructionInfo *DestructInfo, const TArray< struct FNetViewer > &Viewers)
 

Public Attributes

int32 Priority
 
FNetworkObjectInfoActorInfo
 
UActorChannelChannel
 
FActorDestructionInfoDestructionInfo
 

Constructor & Destructor Documentation

◆ FActorPriority() [1/3]

FActorPriority::FActorPriority ( )
inline

◆ FActorPriority() [2/3]

FActorPriority::FActorPriority ( class UNetConnection InConnection,
UActorChannel InChannel,
FNetworkObjectInfo InActorInfo,
const TArray< struct FNetViewer > &  Viewers,
bool  bLowBandwidth 
)

◆ FActorPriority() [3/3]

FActorPriority::FActorPriority ( class UNetConnection InConnection,
FActorDestructionInfo DestructInfo,
const TArray< struct FNetViewer > &  Viewers 
)

Member Data Documentation

◆ ActorInfo

FNetworkObjectInfo* FActorPriority::ActorInfo

◆ Channel

UActorChannel* FActorPriority::Channel

◆ DestructionInfo

FActorDestructionInfo* FActorPriority::DestructionInfo

◆ Priority

int32 FActorPriority::Priority

The documentation for this struct was generated from the following files: