UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAnimPhysBodyDefinition Struct Reference

#include <AnimNode_AnimDynamics.h>

Public Member Functions

 GENERATED_BODY ()
 
 FAnimPhysBodyDefinition ()
 
FAnimPhysBodyDefinitionoperator= (const FAnimPhysBodyDefinition &Other)
 

Public Attributes

FBoneReference BoundBone
 
FVector BoxExtents
 
FVector LocalJointOffset
 
FAnimPhysConstraintSetup ConstraintSetup
 
AnimPhysCollisionType CollisionType
 
float SphereCollisionRadius
 

Constructor & Destructor Documentation

◆ FAnimPhysBodyDefinition()

FAnimPhysBodyDefinition::FAnimPhysBodyDefinition ( )
inline

Member Function Documentation

◆ GENERATED_BODY()

FAnimPhysBodyDefinition::GENERATED_BODY ( )

◆ operator=()

FAnimPhysBodyDefinition & FAnimPhysBodyDefinition::operator= ( const FAnimPhysBodyDefinition Other)
inline

Member Data Documentation

◆ BoundBone

FBoneReference FAnimPhysBodyDefinition::BoundBone

◆ BoxExtents

FVector FAnimPhysBodyDefinition::BoxExtents

Extents of the box to use for simulation

◆ CollisionType

AnimPhysCollisionType FAnimPhysBodyDefinition::CollisionType

Resolution method for planar limits

◆ ConstraintSetup

FAnimPhysConstraintSetup FAnimPhysBodyDefinition::ConstraintSetup

Data describing the constraints we will apply to the body

◆ LocalJointOffset

FVector FAnimPhysBodyDefinition::LocalJointOffset

Vector relative to the body being simulated to attach the constraint to

◆ SphereCollisionRadius

float FAnimPhysBodyDefinition::SphereCollisionRadius

Radius to use if CollisionType is set to CustomSphere


The documentation for this struct was generated from the following file: